I'm a big fan of the Raspberry Pi Sense Hat and Scratch for doing interesting things and learning to code.
Previously I made a Sense Hat Cave Game using Python where you tilt the Sense Hat to move around as well as a Crane controller programmed in Scratch.
This time the goal was to create game that uses the Sense Hat as the display while programmed in Scratch. The best of both world. The goal for me was to lean to control the pixels a bit better in Scratch.
The result is Collect the Dots a simple game where you're a blue dot collecting red dots. It's kind of like snake without the tail.
You control your dot using either the small joystick on the Sense Hat or use the keyboard on the computer. Press Down to start the game. You'll see in the video it tells you this on the Sense Hat, but if no Sense hat is attached and you're running on screen there is no prompt.
As can be seen in the video the on screen display mirrors on the Sense Hat dots, so either can be used.
Strangely even though the screen display is bigger I found it easier to play if I only looked at the Sense Hat display.
The game can also be played without the Sense Hat. Uploaded to Scratch website https://scratch.mit.edu/projects/144708660/
Embedded from the Scratch Website
You can download the code from GitHub
TIP: As the wonderful Cat Lamin points out in her blog post about using doing an animation on the Sense Hat using Scratch you have to run the code once to enable the sensors and capability of the Sense Hat. So, the first time you run the program on a Raspberry Pi with a Sense Hat it may not work correctly. Just stop it and start again and all will be perfect
A thought for an enhancement would be to control your dot by tilting the Sense Hat rather than using the joystick or keys.
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